function setup() { createCanvas(160, 160); } function tekenPixels(pixels) { for(var i = 0; i < pixels.length; i++) { for(var j = 0; j < 4; j++) { var color = pixels[i][j] * 255; fill(color); strokeWeight(0); rect(j*40, i*40, 40, 40); } } } function draw() { background(220); var pixels = [ [1,1,1,1], [0,0,0,0], [1,1,1,1], [0,0,0,0] ]; tekenPixels(pixels); }