Making snow: jQuery Snowstorm plugin

check snowstorm demo

Inspired by the current weather in the Netherlands I wanted to make snow with jQuery. A year Ago I would have used flash for this task, and I still believe flash is better for this specific job ( anyone fancies square snow flakes ). However I think the animation still stands strong. Of course the parallax effect and the opacity make the snowstorm realistic as well as the mousemove handler which makes it possible to change the wind direction.

the plugin itself is relatively small and can be found in scripts.js file, I did not make a separate plugin file because this snowstorm plugin is only a start, and most users would customize it extensively

screenshot of the snowstorm

The plugin follows the following steps.


1. interpret the options, and use them in local variables and objects

settings = jQuery.extend({
        width: 640,
        height: 480,
        viewColor: '#000000',
        flakes: 100
    }, settings);
    
    //plugin vars
    var view = this;
    var xOffset = 0;
    var extendedWidth = settings.width*2;

2. create and style the view container

// setView
    var cssObj = {
      'background-color' : settings.viewColor,
      'width' : settings.width,
      'height' : settings.height,
      'margin' : '0px',
      'padding' : '0px',
      'overflow': 'hidden',
      'position': 'relative'
    }
    view.css(cssObj);

3. add a mousemove handler to the view container

// create the mouse move handler
    view.bind("mousemove", function(event)
    {
       xOffset = event.clientX - (settings.width/2) ;
    });

4. create the flakes in a for loop

 //Add the flakes
    for( var i = 0; i < settings.flakes; i++ )
    {
       // extend the possible x beyond the view
       var tx =  Math.ceil(  Math.random()* extendedWidth); 
       var ty = ( Math.ceil( Math.random()*50 ) ) -150; 
       var tsize = Math.ceil( Math.random()*10 + 4 ); 
       var topacity = tsize * 0.1;
       snowFlake( i, tx, ty, tsize, tsize, topacity);
    }

5. Each flake starts it own animation function which call itself again

//Animate each flake
    function animateFlake( flake )
    {
        // animate
        var flakeDelay = Math.ceil( Math.random()*7000 );
        var distanceY  = settings.height + 20;
        var ySpeed =  Math.ceil( (1/flake.width() )*20000 );
        flake.delay(flakeDelay).animate({
          "top": distanceY,
          "left": ("+="+xOffset)
        }, ySpeed, function() 
        {
            //reset flake position
            var cssResetObj = {
              'top': ( -flake.width() + 'px'),
              'left': Math.ceil(  ( Math.random()* extendedWidth)- (settings.width*0.5)  )
            }
            flake.css(cssResetObj);
            animateFlake( flake );
          });
    }

My next steps

After this experiment i want to to realize the same snowstorm with canvas. I am interested in the difference in performance. Of course Canvas should be way way faster because it lacks all the DOM hassle. And it would be possible to create much nicer snowflakes then white squares.

Code complete 2 review

Review of the book: Code Complete 2 a best practice treasure for software developement

Last weekend I finished the book “Code Complete 2” by. It was a book which I was interested in for a long. Luckily I found it on the bookshelf of my new employer. It is not the kind of book to finish in a weekend, it took me 2 month ( besides work and my family ). Most of the book is fun to read and well written, mainly because the content of the book is realistic and highly recognizable.
The beginning of the book starts is about the principle “measure twice, cut once”. Make sure you understand the requirements and that they are realistic.
The middle and the largest part provides us with a ton of coding best practices for any language, how to write logic, readable and performing code. During the whole book best practices are funded with (scientific) research data, which made it harder for me to ignore en neglect the best practices, which is a good thing.

The last main section of the book describes best practices to improve just written or existing applications. How the debug and refactor and a major requirement how to development collaborative. The last part of this section is not the least, is describes what the developers/ programmers personality and attitude should be to keep yourself motivated and highly skilled. It also discusses how to deal with managers, and how to keep your cost estimations to stand strong. instead of pleasing the client at first with a low price but begging for more budget to complete the project in the end.

Overall the best ( 6 year old! ) book I have read to increase my knowledge on software development. I would recommend it to ( front-end )webdevelopers who get involved in an increasing codebase as well as experienced programmers.

Book Details

  • Book: Code Complete 2
  • Author: Steve McConnel
  • publisher: Microsoft Press
  • pages: 860